I’ll agree that inequality and poverty is a problem that MUST be dealt with. Crime skyrockets relative to inequality. To collectivists and the empathetic, solving it is a no-brainer. To the individualist who cares only about himself or his family, controlling poverty in his neighborhood is essential for the safety of people he cares about. We’re on the same page that inequality is a TERRIBLE issue in need of fixing.
I’ve evolved my understanding of the Basic Income concept since your last video and I am still highly skeptical of your argument.
1. As the world becomes more automated, certain jobs will disappear. You argue that mass produced jobs will continue to replace people as they cannot compete. However, your argument only works for mass-produced goods and assumes that everybody wants to consume the same goods. Artisan and niche desires are growing and I suspect, will do so more in the face of homogeneity; mass-production cannot fulfill the desires of the individualist. Automated industry is only profitable if people want the same goods, as it is cheap and easy to produced standardized goods.
You may or may not have noticed, but the sector of online entrepreneurs developing niche products has been booming. More self-employed individuals are empowered than ever before and modern technology makes it great to those who can adapt to this climate. I see plenty of artists, physical trainers, musicians, psychologists, service people, etc make amazing use of the internet for succeed financially. I'd say a lack of computer literacy is whats keeping most people out of the working game, currently.
2. You touch on hedonistic burn out, but never offer a solution for the purposeless humans a Basic Income adapted society creates. Humans are beasts of burden and without a purpose in society, many will check out. I believe you skimp around that argument deliberately as it is a problem that Basic Income will not satisfy.
3. In your examples, you cite the popular ideas of 1970; but popular ideas are not necessarily good ideas. 1970s was a time of was mass delusion where people thought they could create the world as they saw in their minds, not based on the way the world actually is. The major mindset of that time believed only the individual mattered; in their eyes self-fulfillment was all that mattered and so basic income fed that delusion.
4. Finally, why do you as a Canadian care so much about American economic model? Why does a employed animator in the Toronto government funded art industry think he understands whats best for the poor in a country he does not belong to?
Verdict: Flimsy argument on a serious issue that needs addressed. Charming animation by the way.
Thanks for taking the time to write that out. I'll attempt to explain my reasoning.
1. The internet is a huge innovation for humanity and it's the reason we're here. It's also the reason I can do my own work from my own living room that someone on the other side of the world can see. I see a lot of benefits. The downside though, at least for animation, is that the jobs are easier to outsource to wherever the work is cheapest. So it's a race to the bottom. The only reason there are Canadian animation jobs like mine and they aren't all done in India is because of government subsidies. Whether or not you think that's right will depend on your views on capitalism.
You're right that hand-crafted, artisan stuff is becoming more popular compared to mass production. But I think it's a tough sell to ask the potential millions of unemployed truckers and taxi drivers to start doing handcrafted things to support their families. Like you say, lack of computer literacy is a massive problem. There will always be people who can't keep up. The question is what basics, if any, you think they should have to survive on.
2. This is Jordan Peterson's argument against UBI, and I think it's a rather disparaging view of humanity. Do you believe that paid employment must be the primary source of purpose in society? Joe Biden recently made this argument against UBI as well. But others think that there are many kinds of work that give us purpose. Raising kids, volunteering, building things, producing art, music, animation, whatever you believe is worth spending your time on. I believe the sense of purpose we require comes from having a place in the community. Jobs can sometimes do this, but they don't have to be the only way.
3. I find the history fascinating. This part is based on Rutger Bregman's book "Utopia for Realists." It's true that popular ideas are not always good ideas, but how do we reconcile that with democracy? In the case of a negative income tax, it's been supported by so many economists that I don't think you can make the argument that it's just the rabble wanting something that isn't possible.
4. The reason I made this is because Americans asked me to make a US version. I care about citizens of the US as much as citizens of Canada, and think nationalism is ridiculous. Everyone in the world is a stakeholder of US policies. I believe that if Nixon's basic income had passed in 1970 (or if McGovern was elected after that, who had a more progressive version of basic income) we would have a very different world. Other countries tend to follow the lead of the US, for better or worse. I'm not saying anything that Americans have not said thousands of times. My hope is to help illustrate the argument for UBI and some of its history.
I'd say good but only if you weren't a decade late to make this commentary
I see your point, but the joke is targeted towards people who've seen brawl taunts when they were below the age of 10, as myself. XD
Eerie aesthetic and concept that compliments the hauntingly good commentary.
When paradise comes, the masses will reject it. The average mind is too subject to subversion of the powerful.
This has a lot of potential and is pretty solid for a jam game. The opening was kind of weak and almost made me want to quit but the gun upgrades sold it. Blowing people away with such fun weapons is really enjoyable; I almost wish you'd start with the first upgrade you encounter.
The enemies you have to take forever putting bullets into in the beginning are frustrating especially since they are pushovers once you get an upgrade.
If you press F and change the gun to hi-power you should blast through them like hot knife through butter (even with the starting gun) :) I think I should edit it so start on high power mode instead of the lower power. (Actually I'll do that now.)
I'd of liked to toy with the lo-hi settings more if I had more time but alas, game jams :P
Beautiful art. The game is quite engaging in spite of its simplicity, which, is a good thing.
I think the game gets hard too fast and its challenging to multi-task, but the challenge of mastering the input is the main draw anyway. Good work
Very cute; fun, simple idea.
Lots of potential that was missed, though. I feel like the combat was introduced too slowly and I almost quit since the beginning was so slow and predictable. The staggeringly slow pace of the player also made the early areas feel boring. However, once the player gets the fire spell and encounters his first enemy, the game gets a lot more depth. The combination of combat and traps is infinitely more engaging than the initial "grab keys, find exit" concept.
Anyway, I think you have some fun ideas here that are worth fleshing out for a proper sequel. Good luck, keep making games.
This sounds awesome :D
Thanks cutie ;)
I really enjoy listening to this. The energy feels amazing.
I say this music is as good as your description is retarded: very.
Edit. Ok, I felt stupid a few hours ago when I wrote this reply. Damn chemo side-effects.
Sorry if I was dumb as fuck.
ITS ALMOST THAT TIME OF YEAR AGAIN. perfect
AI scares me A+/A+ for addressing my fears
The ripple effects look pretty cool
Call be biased, but I'll never stop being able to gush how much I love this
Glad you liked it! looking back it was a bit 'risky' to add color, but I'm pretty glad with how it turned out :D
Btw, now that I've gone through most of the game, the Bat was a surprisingly though boss, hahah!
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