I laughed so hard when I killed the first crab and judge.
This was super cute, clever, and fun. I was pleasantly surprised. Well done
I laughed so hard when I killed the first crab and judge.
This was super cute, clever, and fun. I was pleasantly surprised. Well done
Thank you man! Glad you liked it. It's an honour to pleasantly surprise you.
Awesome job man. I remember seeing this on FGL during a very early build. Its come a long way and plays and looks great, definitely worth the time you put into it.
Thanks Tyler, it's been a great journey!
I really enjoy this game. What a phenomenal concept! I think the game suffers only in the fact that the player expects a little more from the challenges. It initially seems like its strictly a puzzle game, but then quickly turns into more of a reflex-testing game. Having to quickly phase in and out music notes is such a pull from the puzzles the game led me to believe I was going to face.
I feel like you weren't sure on wether to make it puzzling or reflex-testing and kind of half-heartedly did both. Id like to see something a bit more concrete in the future.
But anyway, great job overall! Love the hand-drawn aesthetic by the way.
Guilty as charged! It's not easy to come up with 40 levels purely puzzle-based and keep it interesting at the same time. That's why the skill-levels where added :)
Thanks for the comment!
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Age 35, Male
Joined on 9/28/08